The colony has been silent for thirty-six hours, and its commander is missing. You are the relief engineer. Bring AEGIS back online, find out what the crew pulled out of the deep, and decide what goes home.
WASD MOVE · MOUSE LOOK · E INTERACT BEST WITH HEADPHONES
OBJECTIVE
6 m above sea
TTasks MMap JJournal PPhoto mode FFly EscMenu
Click to resume
PHOTO MODE · WASD + MOUSE FLY · Q/E DOWN/UP · SCROLL = FOV · P TO EXIT
AEGIS · PAUSED
Menu
SYSTEM
Settings
Time of day
Graphics quality
Mouse sensitivity
Field of view
Volume
Voice volume
Invert mouse Y
Show FPS
FIELD MANUAL
Controls
Move W A S D
Look Mouse
Sprint Shift
Jump Space
Crouch / walk C
Interact / hold to scan E
Lift floor select 1 2 3
Colony map M
Journal J
Photo mode (16:9) P
Maintenance tasks T
Service console E, then mouse / touch
Fly mode (level review) F
Hide HUD H
Menu Esc
Touch left drag move · right drag look
Swim up / down Space / C
Climb aboard R
Vehicle: get in / out E
Throttle / steer W S / A D
Doors open when you approach. Red doors need clearance. Data logs glow cyan — collect all twenty to hear the colony's story. Some rooms have more than one way in.
FIELD GUIDE
How to play AEGIS
You are the relief engineer sent to AEGIS, a research colony floating in the middle of the Pacific. It went silent in a storm 36 hours ago and its commander is missing. Walk around, follow the orange marker, listen to the radio, and decide what to send home at the end. There is no combat and you cannot die. If you fall in the sea, a drone fishes you out.
Basics
Maintenance: Press T to see four work orders and track a console. P-01 reconnects reserve power on the Energy Platform before Mission Control can restart. C-02 balances coolant in the Hydro Core before the containment breaker can reset. R-04 aligns the relay on the Comms Platform before the roof transmission. A-03 is an optional airlock pressure test. Walk to each console and press E; its panel explains the procedure. Use the on-screen readings and keep the panel open during verification.
MoveW A S D · look with the mouse · sprintShift · jumpSpace · crouchC
Use things with E. Big actions (consoles, the scanner, the breaker, the uplink) need you to holdE until the ring fills.
Your objective is top-left. The orange marker on the compass, minimap and map points to it, with the distance and ▲/▼ if it is on another floor.
MapM has tabs for each floor and the whole site. JournalJ keeps every data log and every radio message you have heard.
The glass lift is in the entrance lobby. Stand inside and press 1 lobby, 2 Mission Control / gallery, 3 roof.
Radio messages play with voices and subtitles. They pause while a menu is open. Change Voice volume in Settings.
Press Space or SKIP to skip the opening and ending films.
Dive: at the Marine Dock, hold E at the moon pool railing, or just jump into the sea. Under water Space swims up, C swims down, R climbs back aboard. Down there are the colony's legs, lit pods, fish, coral and an inspection drone.
Time of day (Settings): Sunset or Day.
Vehicles: walk up and press E. The VTOL is on the landing pad, the speedboat is beside the Marine Dock (board from the dock edge) and the NEREID submersible hangs over the moon pool. W/S throttle, A/D steer, Space/C up/down, Shift boost, mouse moves the camera, E gets out. Get out over the sea and you swim.
Walkthrough
Spoilers. Open one chapter at a time.
CH 1Silent Water
From the landing pad, walk north over the lit bridge into the entrance lobby.
Follow the east bridge to the Energy Platform. At console P-01, press E, isolate the feeder, test the bus, then connect the reserve bank.
Take the glass lift to floor 2. Mission Control is on this level.
Stand at the main console and hold E to restart the command bus. The colony comes back online.
CH 2Clearance
Go back down to Level 1 and into the Crew Lounge. Commander Reyes' orange Level-3 keycard is on a table. Press E to take it.
Follow the ring corridor to the red door of the Cryogenic Laboratory. It opens now.
Shortcut: the stair in Engineering goes down to the service ring, and a secret stair there leads up into the cryo lab.
CH 3The Cold Room
Walk up to the primary cryo pod and hold E to scan specimen AX-7.
The scan wakes it up. An alarm starts and the lights flicker.
CH 4Heartbeat
Go to Engineering on Level 1, the room with two big generators.
Use the maintenance stairs to reach the service ring and follow the centre passage into the Hydro Core. At C-02, set the coolant valve to 50–56% (42–46 L/min), then run the pump test. Keep the panel open until certified.
Find the dark breaker cabinet with yellow stripes and a red light on the wall, then hold E to reset breaker bank 3. The alarm stops.
CH 5Moon Pool
Leave the colony and cross the bridge to the Marine Dock, the platform with the yellow crane and the submarine.
By the railing of the moon pool there is a glowing data log on a small crate. It is Reyes' suit recorder. Read it.
Look out to sea past the dock. Something is glowing in the water, pulsing like a heartbeat.
CH 6The Choice
Cross the west bridge to the Comms Platform. At R-04, set azimuth to 162°, elevation to 29°, then lock the relay signal.
Take the lift to floor 3, or climb the terrace stairs, to reach the Observation Roof.
Go to the uplink console next to the dish and hold E.
Choose: Send everything (obey Shore Command, AX-7 is frozen for good) or Send the science only (let AX-7 go home to its mother).
Each choice has its own ending film. Play again from the title and pick the other one to see both.
After the ending you can press Keep exploring and walk around freely.
All 20 data logs
LOGSWhere to find them
Outside: Landing Platform (next to the pad) · Energy Platform · Comms Platform · Marine Dock (two: one by the crate near the sign, one at the moon pool)
Level 1: Entrance Lobby (reception desk) · Central Atrium (by the big tree) · Crew Lounge · Research Lab · Cryo Lab · Dock Airlock (suit room) · Engineering (work table) · Crew Quarters · Mess Hall
Level 2: Mission Control · Observation Gallery (two, on opposite sides of the ring)
Roof: Observation Roof
Hidden: Service Ring (take the stair in Engineering down) · Hydro Core (the pump room under the atrium tree, reached from the service ring)
Hidden areas
SECRETSTwo places most people miss
Service ring: in Engineering, look for the amber SERVICE LEVEL ▼ sign and take the stairs down. A ring of tunnels runs under the whole deck. The unofficial stair up into the cryo lab counts as a hidden area if you use it before the red door is open.
Hydro Core: from the service ring, follow the passage towards the centre of the colony to reach the green-lit pump room under the tree.
Tips
Lost? Press M. The orange diamond is where you need to go.
F turns on fly mode, which is handy for sightseeing. P is photo mode.
Free explore (on the title screen) opens every door and skips the story.
If the game runs slowly, set Graphics quality to Medium or Low in Settings.
DATA LOGS ·
Journal
DATA LOG RECOVERED
AEGIS · COLONY PLAN
Map
TRANSMISSION COMPLETE
AEGIS is back online
The AX-7 dataset is on its way to shore. The crew on the Energy Platform are coming home, and somewhere under the dock the water is glowing, slow and regular as a heartbeat.
AEGIS / FIELD ENGINEERING
Bring the colony back.
0 / 4 certified
Four systems. Real work to do. Track a console, walk there, and press E to service it.